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HBO Max suffers from poor UX judgement, a lack of finesse and a focus on style over function. Let's learn from their mistakes.
Revolut, the self-professed 'all things money' app, certainly hides any hesitation about diving into new markets—this is no exception.
More than 70 million people use Cash App, but how true are the bold claims that it's the easiest way to send money?
Instead of buying a Peloton treadmill for £2,295, couldn't you just use your iPhone, and a £400 treadmill that you picked up from Amazon?
Is the user experience of creating and selling NFTs on OpenSea any good? Or is there scope for someone else to do much better?
After seeing the explosive growth of TikTok, YouTube reacted, launching an almost identical concept under the title of YouTube Shorts.
How does Twitch make money? And more importantly, do these revenue streams make the experience worse? Yes, yes they do.
Whilst early-adopters are typically forgiving with UX issues, the millions of people being invited to the app each month will be far less tolerant.
Robinhood took unprecedented action and, without warning, temporarily restricted trading on immensely popular stocks like GameStop (GME).
When Spotify started testing a feature called ‘Group Sessions’—letting friends listen to music together—I expected their UX to be world-class.
UX OF PAYMENTS
The challenger providers were cheaper, simpler, faster and more efficient. And not just a little bit—considerably so.
Klarna is one of the biggest ‘buy-now, pay-later’ services in the world, and you’ll probably have seen their logo in a few familiar places, like ASOS, Topshop and Wayfair.
Coinbase want to make buying cryptocurrency feel safer and simpler, in the hope that it entices new investors.
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