10,000+ hours of research
It’s like a UX university, without the fees.
HBO Max suffers from poor UX judgement, a lack of finesse and a focus on style over function. Let's learn from their mistakes.
With an average rating of 4.9 stars, after 500,000 reviews, their IOS app must be doing something right—but what?
1.8 billion active users, 44% of Americans opting to use it as their email solution, and it's created by Google. It should be great, right?
MONZO VS STARLING
Their core products are incredibly strong, but the cracks start to appear when you get even deeper into their experiences.
I joined 4 million others, and became an actual Uber Driver, and the UX is surprisingly awkward.
More than 70 million people use Cash App, but how true are the bold claims that it's the easiest way to send money?
PS5 VS XBOX
I've spent a few months with both the Xbox Series X and the Playstation 5, agonising over the small details. This is what I found.
Instead of buying a Peloton treadmill for £2,295, couldn't you just use your iPhone, and a £400 treadmill that you picked up from Amazon?
This UX analysis covers common pitfalls of eCommerce. How do you make shopping online feel intuitive? This is how.
After seeing the explosive growth of TikTok, YouTube reacted, launching an almost identical concept under the title of YouTube Shorts.
Apple are indisputably a leader in intuitive design, but after spending a few weeks using AirTags, I'm disappointed.
How does Twitch make money? And more importantly, do these revenue streams make the experience worse? Yes, yes they do.
Among Us is not only a much-loved game, but arguably the most successful mobile game ever created. Here's how it could be better.
New UX analysis delivered to your inbox every month.
Thanks for joining. You should receive a welcome email shortly.