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Focus app
Focus Traveller turns a focus timer into a journey, with a hero who hikes further the longer you concentrate. Our UX Bites cover its animated hero and its rest states.
Key takeaways from 1 UX Bite
The empty timer screen becomes an animated hero hiking a trail, so progress feels visual, not numerical
Pausing sends the hero to rest by a bonfire, framing breaks as earned rather than as failure
Focus time maps to distance walked, tying abstract effort to a tangible metaphor
If features can be coded in minutes, thoughtful design is what wins
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