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Browse Design Examples from Built For Mars — real-product examples of onboarding, conversion, trust, and other patterns, organised for research and inspiration.
Checkout details worth copying, including HeyTea's unapplied coupon nudge, Shop's free-shipping bar, and how Gymshark handles 'buy now' when the basket isn't empty.
How banks and fintechs onboard without demanding trust upfront, with examples from Copilot's demo mode, Zettle's refundable £1 test payment and Monzo's timed prompts.
How brands handle dead ends, with examples from Claude, Ahrefs, Codecademy, Dribbble, IMDB and Medium—including 404s that demo a feature or get shared.
How products hide playable games in dead ends and waiting screens, with examples from Wendy's, Kualo, Codecademy, Honey, Instagram, Google Play and Around.
How Strava, Uber One, Opal, Klima and Breethe intercept cancellations, including savings reminders, pause modes, loss-averse goal framing and trials that improve when refused.
How B2B tools turn single users into paying teams, including WeTransfer spotting colleagues on the free plan, Slack's request-an-upgrade flow and Sentry's trialled-feature badges.
Onboarding teardowns from Arc, Lovable, Granola, HubSpot and Wispr Flow, including reactive tips that fire when users stall, and onboarding you tap rather than read.
Sandboxes, demo data and playable tutorials that sell the value before setup, including examples from RevenueCat, Halo, FocusPomo, Craft, Pinterest and Apple.
Browse Design Examples from Built For Mars — real-product examples of onboarding, conversion, trust, and other patterns, organised for research and inspiration.
Checkout details worth copying, including HeyTea's unapplied coupon nudge, Shop's free-shipping bar, and how Gymshark handles 'buy now' when the basket isn't empty.
How banks and fintechs onboard without demanding trust upfront, with examples from Copilot's demo mode, Zettle's refundable £1 test payment and Monzo's timed prompts.
How brands handle dead ends, with examples from Claude, Ahrefs, Codecademy, Dribbble, IMDB and Medium—including 404s that demo a feature or get shared.
How products hide playable games in dead ends and waiting screens, with examples from Wendy's, Kualo, Codecademy, Honey, Instagram, Google Play and Around.
How Strava, Uber One, Opal, Klima and Breethe intercept cancellations, including savings reminders, pause modes, loss-averse goal framing and trials that improve when refused.
How B2B tools turn single users into paying teams, including WeTransfer spotting colleagues on the free plan, Slack's request-an-upgrade flow and Sentry's trialled-feature badges.
Onboarding teardowns from Arc, Lovable, Granola, HubSpot and Wispr Flow, including reactive tips that fire when users stall, and onboarding you tap rather than read.
Sandboxes, demo data and playable tutorials that sell the value before setup, including examples from RevenueCat, Halo, FocusPomo, Craft, Pinterest and Apple.