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A method of removing existing functionality, views and steps, to see what the minimal viable product is.
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Similar psychology:
Likely impacts:
Stripping out unused features in a reverse prototype could reduce churn by easing frustration and confusion, though tipping too far may push some users away.
With fewer features competing for attention after a reverse prototype, the remaining core features could see a noticeable increase in usage.
Removing unused functionality, e.g., clutter in a dashboard, might help users complete tasks more efficiently with what remains after a reverse prototype.
A reverse prototype could make your product easier for users to understand, with fewer views, steps and options to learn before reaching its core value.
Users may see more value when they aren't paying for features they never use. A reverse prototype could clarify what's core and what's a paid nice-to-have.