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Home
UX Glossary
Reverse Prototype

↩️

Reverse Prototype

A method of removing existing functionality, views and steps, to see what the minimal viable product is.

Featured in 1 UX Bite

Similar psychology:

Tribalism
Curiosity Gap
User Delight

Likely impacts:

Churn
Feature Usage
Productivity & Efficiency
Complexity & Understanding
Perception of Value
Last updated: 26/09/2026

How to utilise this in your designs

You could collapse 'advanced' onboarding items by default as a reverse prototype, then track how often users expand them to judge what's truly core.

Dark-mode checklist UI titled "More Stuff" with rounded task cards, left empty check circles and right dot toggles. Orange hand-drawn circle/arrow highlights gray chevron-down button expanding "Advanced Stuff..."
Example from
Stuff logo
Stuff

After removing something, you could show a tooltip explaining how to get it back, then treat restore rates as reverse prototype data on what users miss.

Revolut app UI shows two cards, an info icon, "All crypto" link, a tooltip "Reactivate your card - You can now reactivate a terminated card in-app," and a black "+ Add new" button.
Example from
Revolut logo
Revolut

Try offering a single-click way to remove pre-filled demo content, then watch which removed elements users rebuild, as a lightweight reverse prototype.

Notion UI shows a Private section with "Notion Projects" highlighted in gray, containing expandable Tasks (checked box) and Projects (target icon). "Delete this demo" tooltip appears.
Example from
Notion logo
Notion

You could add a clear toggle to keep or remove sample cards in a template, then treat removal rates as reverse prototype data on what's necessary.

Trello UI with a blue toggle switch labeled "Keep Cards" turned on and underlined, a red arrow pointing left, and a white card for "Basic Board" with a blue "Create board from template" button.
Example from
Trello logo
Trello

You could experiment with hiding a button until it's relevant, e.g., only revealing 'remove completed' once items are done, to reverse prototype the default view.

Two "Shop" panels on purple bg. Left: checked, struck-through "Chai seeds". Right: unchecked "Eggs" underlined in orange; orange arrow points to white, blue‑bordered button reading "Delete checked items". Vertical tabs: Todo (green), Routine (pink), Event (blue), Checklist (dark purple).
Example from
NoteCircle logo
NoteCircle

Possible impacts

A reverse prototype could reduce churn by lowering confusion, though tipping too far might increase churn if users feel it no longer suits their workflow.

As seen in:
Notion logo
Notion
Single-click to remove template

Removing unnecessary features in a reverse prototype may increase usage of the remaining features, as they receive more of users' attention.

As seen in:
Revolut logo
Revolut
Revolut's progressive onboarding
Notion logo
Notion
Single-click to remove template

A reverse prototype that strips unused functionality from a dashboard could help users work more efficiently, as what remains is easier to find and use.

As seen in:
Notion logo
Notion
Single-click to remove template

By removing rarely used views and steps, a reverse prototype may help users understand the product more quickly, with fewer concepts to learn up front.

As seen in:
Stuff logo
Stuff
Hiding the advanced onboarding

A reverse prototype could clarify what counts as core value, possibly improving perceived value, as users feel less like they're paying for unused features.

As seen in:
Transit logo
Transit
Showing travel options in a timeline
Sunlitt logo
Sunlitt
Showing off their 3D modeling
Peter Ramsey, Built for Mars Founder

Written by Peter Ramsey

Consultant to 100+ companies

Published: 02/09/2023