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Although the days of people mostly living in small hunter-gatherer groups are behind us, humans still crave a connected experience with other people.
Of course, there are literal and obvious tribes (e.g., religion, gangs, families), but consider that people who identify, and bond, over a specific thing can create a pseudo-tribe.
For example, a group of people who all love World of Warcraft, could be considered a tribe.
Tribalism affects product design in many subtle ways, for instance:
A simple way to think about tribalism, is that any reference, joke, content or feature that makes the user feel really understood, can mimic the connectedness of a tribe.
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