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Home
UX Glossary
Variable Rewards

🎰

Variable Rewards

Variable rewards (such as spinning a wheel to unlock a prize), often motivate users more than predictable ones.

Featured in 34 UX Bites

Similar psychology:

Tribalism
Curiosity Gap
User Delight

Likely impacts:

Feature Usage
Habits
Effort & Motivation
Perception of Value
Happiness & Enjoyment
Last updated: 03/11/2026

How to utilise this in your designs

When you need people to do a dull, recurring task, try letting them spin a wheel for a variable reward each time they complete it, so the chore has a moment to look forward to.

Rewards screen. A prize wheel titled "The Wheel of Fortune" has segments worth "8pts", "800pts", "8,000pts" and "800,000pts", and the pointer lands on a low "8pts" segment, a gamified way to award points.
Example from
Octopus Energy logo
Octopus Energy

After someone hits their daily goal, you could let them open a safe revealing a variable number of coins, so finishing ends with a surprise, not a fixed payout.

Confirmation screen. After hitting the daily XP goal, "Daily goal conquered!" prompts the user to open a locked safe with "Get reward"; it then opens to reveal "You earned 20 Coins" and the button changes to "Continue".
Example from
Mimo logo
Mimo

One option is to offer a treasure chest at milestones, holding a variable reward such as a pro tip about a feature someone might not have tried yet.

Reward screen. "Unlock a treasure box" asks the user to tap one of three chests; opening one reveals "YOU UNLOCKED A PRO TIP" with a playful creativity fact and an "All done" button, gamifying task completion.
Example from
Ahead logo
Ahead

Consider showing a random celebration when someone completes a task, and very occasionally a much bigger one, so the variable reward keeps small wins feeling fresh.

To-do list page. Completing the last task empties the "Inbox" to 0 and changes "Show 3 done" to "Show 4 done", triggering a celebratory burst of emojis that fills the screen.
Example from
Amie logo
Amie

It may help to occasionally send customers a ticket they scratch to reveal if they've won, so the build-up before the reveal becomes part of the reward.

Loyalty reward detail page. A digital scratch card reading "Scratch to reveal" asks "Is your Golden Ticket a winner?"; once scratched, it shows "You're a winner!" with a discount prize, and the status changes to "Entered".
Example from
John Lewis logo
John Lewis

Possible impacts

Attaching a variable reward, e.g., a spin to win, to a task people tend to skip could increase how often they use that feature, as each completion has a prize to uncover.

As seen in:
Octopus Energy logo
Octopus Energy
Wheel of fortune

Variable rewards at the end of a daily goal might help users build habits, as not knowing what they'll get gives them a reason to come back and find out.

As seen in:
Octopus Energy logo
Octopus Energy
Wheel of fortune
Mimo logo
Mimo
Variable rewards

Users may put in more effort to reach a goal or milestone when a variable reward is waiting, because anticipating the reveal makes finishing feel worthwhile.

As seen in:
Octopus Energy logo
Octopus Energy
Wheel of fortune
Mimo logo
Mimo
Variable rewards

A variable reward could raise how valuable a reward feels, as people have paid more than twice as much for a mystery reward as for a guaranteed one.

As seen in:
Mimo logo
Mimo
Variable rewards

Celebrations that vary each time, with the occasional bigger surprise, could increase how much users enjoy small moments like completing a task.

As seen in:
Mimo logo
Mimo
Variable rewards
Amie logo
Amie
Amie's emoji burst
Profile photo. A circular headshot of a smiling young man with short tousled hair and round glasses, suitable as an author avatar or user profile picture. No interface elements are shown.

Written by Peter Ramsey

Consultant to 100+ companies

Published: 19/08/2023