Loading

Audiobooks on demand
Audible pairs playful micro-interactions with gamified progress tracking, though its repeat-purchase loop has gaps. Our UX Bites and case studies cover both.
Key takeaways from 1 Case Study and 2 UX Bites
Shake your phone to extend the sleep timer once it has already ended
Listening badges, achievements and a stats dashboard make progress visible
A case study shows how a broken discovery-to-purchase loop stalls repeat buying

How to create a flywheel of discovery, purchase and satisfaction that leads to repeat purchases.
Fix broken loops that hurt retention
Turning small product moments into buying momentum
Reduce friction in your checkout
If features can be coded in minutes, thoughtful design is what wins
Get the free content when it's released, straight to your inbox, no account required
"An exceptional resource for learning how to build habit-forming products that people love."
"I’d never met anybody who looks at usability and UX the way I do until I met Peter. Only he’s smarter."
"The completest view of the psychological underpinnings of human behaviour that I’ve ever seen."
"What a nice idea! Christopher Alexander would be proud to see patterns collected like this."