By Peter Ramsey

2 Dec 21

Is this the easiest way to send money? Company Logo
Cash Appā€¢7 min readā€¢
Listen

Is this the easiest way to send money?

Is this the easiest way to send money? Featured Image

Cash App is a mobileĀ payment service, which was created by Square Inc. back in 2013. Now it has more than 70 million active users, and boldly claims to be the easiest way to send money.

When I read this, I wanted to demonstrate the nuance that's often missing when labelling something as 'easy'ā€”and Cash App provides the perfect example.

There's a difference between something being easy to do, and something which feels intuitive (i.e., easy)Ā for a new user.

Experienced pilots may consider the controls of a cockpit as 'easy'ā€”after all, most of the buttons are within reach. But for everyone else, it's a complicated mess.

With UX, the devil is not just in the detail, but alsoĀ in the context.

And as you'll see, within the context of learning to use Cash App, it's certainly not the easiest option out there.

Summary:

  • 🪂

    Aim for a soft landing

  • 💸

    How not to give away $100

  • 🍕

    Deciding what you'll have for dinner is hard

  • 🤝

    Breaking the social contract

Please rotate your device to view this slideshow

Note, this wonā€™t work if ā€˜rotate: lockā€™ is on in your device settings.
144272
144273
144274
144275
144276
144277
144278
144279
144280
144281
144282
144283
144284
144285
144286
144287
144288
144289
144290
144291
144292
144293
144294
144295
144296
144297
144298
144299
144300
144301
144302
144303
144304
144305
144306
144307
144308
144309
144310
144311
144312
144313
144314
144315
144316
144317
144318
144319
144320
144321
144322
144323
144324
144325
144326
144327
144328
144329
144330
144331
144332
144333
144334
144335
144336
144337
144338
144339
144340
144341
144342
144343
144344
144345
144346
144347
144348
144349
144350
144351
144352
144353
144354
144355
144356
144357
144358
144359
144360
144361
144362
144363
144364
144365
144366
144367
144368
144369
144370
144371
144372
144373

šŸ‘‡

Thatā€™s all for the slideshow, but thereā€™s more content and key takeaways below.

Slide 1 of 103

4 key takeaways

1. Softer landings

As a general rule (of, possibly life), youĀ want a soft landing. This concept applies to UX, in the form of šŸ—Æ Context Shifting.

Context-shifting is the process of switching from one 'thing' to another. The role of UX is to lower the cognitive load of that transition.

In other words, to soften the strain of switching tasks.

As an example of a very hard landing, opening theĀ Cash App (app) for the first time immediately asks for your phone number.

(i.e., there's no landing page or welcome screen).

null image

One could reasonably argue thatĀ it's obvious that you're creating your Cash App accountā€”but that's not the point.

Most context-shifts are possible, it's about making them softer.Ā And that's why you, almost universally, see a landing screen when you first open an app.

They look like this, and even with aĀ wireframe you can demonstrate their value:Ā 

null image

Fitting with the theme of this case study, it highlights an important distinction in UX: you cannot reduce clicks indefinitely without eventually hurting the experience.

As a user, you seldom notice the subtleties that soften your landingā€”they are often intentionally discrete.

They can be sub-conscious cues to prepare for a context shift, and can be valuable despite adding a click.

2. A free $100

Imagine that you've been enrolled in a social experiment, and have been asked if you'd like to receiveĀ $100, or nothing.

In front of you are two unlabelled buttons, and you're asked to make your decision.

null image

This would undoubtedly be stressful, right? It'd feel like a game of chance.

After making your choice, the observer tells you that regardless of which button you pressed, you were alwaysĀ going to receive the $100.Ā 

In other words, there were two inputs, but only one output.

Now, let's consider the inverse of this: you've been posed the same question, but now there is only one button.

null image

This would be similarlyĀ stressful, right? Is there a second button somewhere? Is it an option to not press the button?

Again, you're told afterwards that your input was irrelevant, you always get the $100.

What this thought experimentĀ demonstrates is that the negative emotions are not a direct effect of the outcome, but a byproduct of the decision-making process.

In other words, it matters how a user feels about a decision, not just the outcome of that decision.

The very first screen onĀ Cash App asks you for your phone number or email address. This works for both new and existing users.

In other words, there's only one button, but two possible outcomes: creating a new account, or logging into an existing one.

null image

But this kind of approach only works if the user understands that they'll beĀ automatically directed to their required route. And they may not assume that they will be, becauseĀ there's no context at all.

WhenĀ CashĀ App look at the data, this flow will convert very well, because there is only one inputā€”so more or lessĀ everyone willĀ press it.Ā 

But the data won't have captured the anxiety of the decision-making process.

3. What's for dinner?

A recent survey asked 2000 couples about their communication, and found thatĀ the average couple arguesĀ 156 times each year about what they're having for dinnerĀ (and it takes an average ofĀ 17 minutes to resolve).

The point is, many people aren't decisiveā€”particularly when tired and hungry.

This partially explains why default options are so influential to build intuitive products: they provide an easy meal option.

Decisions that require creativity are particularly tiresome, and require the user to disengage theirĀ autopilot and think.

An example of this isĀ showing the user a blank input field, and asking them to create their uniqueĀ Cashtag.

And this doesn't just require minor creativity, but also critical thinking:Ā they need to pick a username that none of the previous 70 million people chose.

There are two suggestions that could really help reduce the frictionĀ here:

null image

āœ…

1. Pre-fill an available Cashtag

This could be a variant of their full name and/or location.

🧠

2. Suggest alternatives

i.e., other available variations.

With these changes,Ā Cash App would probably find that people spentĀ less time beingĀ frustrated by their own lack of creativity.

The flow would feel better.

4. The social contract

Although it's never explicitly mentioned, there's a de factoĀ social contract between a product (in this case, Cash App), and it's users.

For example, if Zoom says that they don't record your screen without your permission, thenĀ you expect them to not record your screen. The vast majority of the time the social contract remains unbroken, and therefore unnoticed.

And there's no requirement for a social contract to be severeā€”it can be trivial; such as the promise of a 2-for-1 discount voucher after sign up.

Breaking that social contract may not stop you using the product (i.e., Facebook), but it hurts the user experience at a deep emotional level.

At the end of the CashĀ App sign-up process, you're asked if you want to provide the application with access to your contacts.

Here, the benefit of sharing your contact's informationĀ is that it'll protect your account and prevent spam.

Yet immediately after giving permission, you're prompted to refer all your friends for a financial reward.Ā 

There's no mentionĀ of the benefits thatĀ you were promisedā€”nor did I noticeĀ thatĀ they wereĀ ever mentioned again.

1. Promise

1. Promise

2. Action

2. Action

3. Betrayal

3. Betrayal

Having seen similar examples unfold at some of the best product teams in the world,Ā IĀ believe this was an honest mistake.

It's typically an oversight from product teams, who's focus is primarily on improving conversions, not the psychological joy of the experience.

Study Complete

That was an easy way to consume 50 hours of UX research, right?

What will you dive into next?

Why users are ignoring your features

Why users are ignoring your features

Simple techniques to increase feature usage, retention and ultimately alter how users perceive the value of your product.

Hiding complexity to create effortless onboarding

Hiding complexity to create effortless onboarding

The techniques that Slack have used to create an effortless onboarding flow, and why you might not want to copy them.

The secrets of a $7.08 welcome bonus

The secrets of a $7.08 welcome bonus

The product psychology behind why Robinhood offer new users $7.08 of free stock, and not $10.

All of the UX analysis on Built for Mars is original, and was researched and written by me, Peter Ramsey.

Never miss the free UX analysis

Free case studies, the moment theyā€™re released, plus a digest of the best UX Bites every few weeks.