Loading

Department store
John Lewis gamifies shopping with scratch-to-win golden tickets, progress markers inside its infinite feed, and offers resurfaced at checkout. Our UX Bites show how.
Key takeaways from 3 UX Bites
Progress markers periodically break the infinite feed, showing how far you've browsed
Golden tickets must be scratched to reveal the prize, turning a discount into a variable reward
Key offers are repeated inside the checkout, so shoppers don't leave to hunt for a code
Often uses:
If features can be coded in minutes, thoughtful design is what wins
Get the free content when it's released, straight to your inbox, no account required
"An exceptional resource for learning how to build habit-forming products that people love."
"I’d never met anybody who looks at usability and UX the way I do until I met Peter. Only he’s smarter."
"The completest view of the psychological underpinnings of human behaviour that I’ve ever seen."
"What a nice idea! Christopher Alexander would be proud to see patterns collected like this."